About

Make A Pair is a deck-building roguelike where you win by matching pairs of cards, but every card plays by its own rules. Some teleport, some shift around the board, some turn hostile… and a few will straight-up kill each other. Each run unlocks new cards to help you climb all the way to Ascension Level 10.

Experiment with different combinations, synergies, and combos. Use your memory to your advantage and prove you can come out on top!

A word from the developers

This is a small prototype we built in two months to test one thing: is it fun? We're looking for honest feedback: the good, the bad, and the ugly. Let us know what you think and how we can make it better.

Our goal with this prototype is to find out whether the core loop is fun, engaging, and interesting. Once we've got a solid grasp on that, we'll move on to our vertical slice.

There's no better moment in the project's life to jump in and help shape its direction and future.

Follow us

Enjoyed what you played? Follow us on our socials! We post a weekly blog about the game's development.

If you want to have a sneak peek at what we are working on or just want to chat, join us on Discord!

Join us on Discord

You can also join our newsletter to stay informed. Blog posts will arrive directly in your inbox, as well as all our announcements on the game — future demos, playtests, and more!

Technical notes

Safari users: we recommend Chrome or Firefox, as Safari has some known issues.

If you want to keep your progress, grab the desktop version. It supports saved games.

Download

Download NowName your own price

Click download now to get access to the following files:

MakeAPair-1.0.0-win64.zip 41 MB
MakeAPair-1.0.0-macOS.dmg 63 MB

Development log

Comments

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(+1)

after the loading screen nothing happens

Hi Millsshoror! What's your browser? Is it Chrome ? Firefox ?

If you click F12 (or open the tools for web development), do you see any error in the console tab? It would greatly help me to fix the issue!

Uncaught (in promise) TypeError: Cannot read properties of undefined (reading 'subgroupMinSize')

    at Object.fillAdapterInfoStruct (index.js:1:217446)

    at _wgpuAdapterGetInfo (index.js:1:235298)

    at index.wasm:0x687017

    at index.wasm:0x4043ba

    at index.wasm:0x40595c

    at index.wasm:0x7188fc

    at wrapper (index.js:1:250888)

    at callUserCallback (index.js:1:123872)

    at Object.doRewind (index.js:1:252723)

    at index.js:1:253297


only thing i could find

Thank you! This might be enough of a clue for me to search it. I will start to investigate from where I think this might be happening.